Curated Prompt Vault
Obsidian Lava Warrior Gameplay Demo
1. make the palette rule one: "everything is obsidian, deep purple volcanic glass, the only light is orange lava, dark and neon". lock it hard or the model run…
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Curated Prompt Vault
1. make the palette rule one: "everything is obsidian, deep purple volcanic glass, the only light is orange lava, dark and neon". lock it hard or the model run…
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1. make the palette rule one: "everything is obsidian, deep purple volcanic glass, the only light is orange lava, dark and neon". lock it hard or the model runs off into bright fantasy 2. pin the camera: "third-person, camera locked behind the hero the whole time". thats what gives it the game feel instead of random cinematic shots 3. one hero, one accent color: "a female warrior in an obsidian suit with glowing orange neon and an orange pistol, same character every frame" 4. write it like gameplay with timestamps, open mid-action: "00:00 already sprinting and firing, 00:03 a lava monster bursts out of the ground, 00:07 she opens fire, 00:12 a bigger one charges, 00:15 it explodes, hero beat". start on movement, never standing still 5. ban the defaults at the end: "no daylight, no blue sky, no game UI, no health bars, no text"