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Red Carpet Star Moment

SD2_10653 2026-07-23 x Entertainment
red carpetcelebrityfashion

[See Usage] Reference image: @image1 [Video Requirements] 15 seconds. @image1 Same aspect ratio as . If @image1 is live-action, it has a high-quality live-acti…

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[See Usage]
Reference image: @image1 
[Video Requirements]
15 seconds. @image1 Same aspect ratio as . If @image1 is live-action, it has a high-quality live-action movie style; if it's anime or illustration, it maintains the original art style with high-quality animation rendering. Includes BGM. No narration, dialogue, or subtitles. 

[Main Text]
@image1 is used as the final design standard for people, costumes, venues, and giant screens. Facial features, hairstyle, body type, body type, costume, shoes, color scheme, expression style, red carpet venue, and the shape and placement of the giant screen are consistently maintained. Costume colors and venue styles are not fixed in the text; the content of @image1 is inherited as is. From the first frame, the main woman's entire body is clearly visible at the center of the red carpet, and she is already walking toward the camera with a calm, natural pace. The empty venue is shown first, and the main character does not appear. As the main character approaches, the press and audience, flashes, the giant screen, and background music gradually intensify. Even after passing through a person size close to @image1 and a frontal angle at the end, the main character continues walking without stopping, and the camera ends with a shallow bird's-eye wide view. Do not make the camera stand in the finished position from the beginning, nor only slightly move still images. Show the scale of the venue, costumes, upper body, full silhouette, face, and surrounding excitement in short, cinematic shots. Do not use close-up shots of just the feet. 

[0.0–2.0 sec | Shallow Wide Overhead View]
From the first frame, the main woman's full body is clearly visible in the center at the back of the red carpet, already walking toward the camera. The main character is not placed at the extremely small innermost part but positioned at a distance where both the venue's depth and the presence of the entire body can be confirmed simultaneously. There are no expressions such as unmanned red carpets, mid-stage appearances, fade-ins, pop-ins, warps, or generated appearances. The camera captures the main subject from the start, descending and moving briefly and smoothly from a shallow bird's-eye view. The protagonist does not walk fast, but for the first two seconds, she moves with a calm stride of one or two steps. The sense of closeness and zoom on the screen is created not by the person's acceleration but by switching between the camera's descent, push-in, and next shot. The left and right press responds in turn, and the first flash runs. The giant vision is low-brightness abstract light. 
[2.0–3.8 seconds | Waist to Bust]
In a diagonal forward mid-close shot, follow from the waist to the shoulders and chest, rising briefly. Make the costume material, drape, accessories, and the line from the neck to the chest appear elegant. Do not overemphasize only the chest. 
[3.8–5.2 seconds | Face and Hair]
A short skirt above the chest. Clearly shows the main character's expression, eyes, hair flow, and star quality as they walk ahead. Do not use a long face close-up. 
[5.2–7.4 seconds | Diagonal Side Full-Body Follow]
They follow at the same pace as the main character, showing the full silhouette, leg length, and the flow of hair and costumes. The main character turns his gaze to the press once and continues walking. The flashes on both sides increase irregularly. 
[7.4–9.2 seconds | Through the press]
The camera is blurry in the foreground and shoulders are placed in front, capturing the main character walking through the gap. The cameraman follows with the lens, the audience turns their face, and several hold up their smartphones. Different reactions occur depending on the distance. 
[9.2–10.8 seconds | From diagonal front to front]
With a full-body diagonal shot at eye level, you follow the protagonist, moving short sideways at the same speed as the person as you enter the front axis. Here, you don't return to a bird's-eye view. In the giant vision, bands of light, particles, beams, and color fields that harmonize with @image1's costume colors and accent colors spread out. 
[10.8–12.2 seconds | Frontal close above the knee]
The face, upper body, waist, and walking legs are all captured in a single frame. The main character returns their gaze to the front, showing their expression, hair, costume, and silhouette throughout the body. They start to pull back slightly toward the end, then connect to the final cut with a flash. 
[12.2–15.0 sec | Walking Continue, Overhead Wide Finale]
Returning to the front and full body, the protagonist does not slow down unnaturally, continuing to advance confidently with a steady walking rhythm. 
In 12.2 to 13.4 seconds, the person naturally passes through a brief view close to @image1 in size and front angle. However, leg position, posture, and background placement are not fixed to @image1, and no stopping, freezing, or pseudo-freeze are performed. 
After 13.4 seconds, the camera rises smoothly while keeping the protagonist near the center, then retracts backward to transition to a shallow overhead wide. Without drastically shrinking the main figure, the entire walking body, the long stretch of the red carpet, the left and right reporters and audience, the focused flash, and the giant vision are captured in one grand frame. The abstract light of the giant vision reaches the final color, pattern, and brightness of the @image1, with the shutters and cheers on both sides reaching its peak. The entire frame does not go blank. The protagonist, hair, costumes, audience, light particles, and camera keep moving until the end, ending with lingering echoes during the walk. 

[Camera & Editing]
Shallow overhead wide drop → waist to bust → face and hair → diagonal full-body following from side view → press through the press → diagonal forward to front → knee-length close to the front → shallow overhead wide view rising and retreating from the front full-body. A combination of standard hard cuts and short match cuts using flash is used. Each cut is generally 1.4 to 2.2 seconds, with the final cut lasting 2.8 seconds. Maintain the same person, same costume, same venue, and same direction of movement. Avoid sudden zoom, large turns, extreme wide-angle deformation, full-body slices, and walking axis misalignment. At 1:1, utilize the space on both sides of the venue; at 9:16, make use of vertical red carpet and full-body walking. 

[BGM & Sound]
Elegant and uplifting cinematic fashion BGM. It starts with a low beat, sophisticated strings, and a subtle electronic pulse, then rises in sync with the cut and walk. A 14.0–15.0 second panoramic wide, a massive vision is completed, and it reaches its peak amid the surrounding enthusiasm. Boot sounds, cloth noises, intermittent shutters, restrained cheers, murmurs, and the ambient sounds of the venue are layered. No explosions or excessive electronic sounds are included.